A place for a centralized and stored database of changes and additions to the modlist, for public view.
Please note, that any prior version other than the latest one listed is unsupported and can not be diagnosed as things change.
This is just a rather quick and small hotfix, including a necessary change to correct the installation of the modlist so it’s properly loaded.
Fixed an issue with the modlist installation not loading any of the required plugins for MO2 to ensure the game can load properly. This will fix the issue with the CTDs at the main menu and the omod plugin popup. The TTW 3.3.2 hotfix has also been included.
Modlist Documentation
This update is quite a large update, featuring more mods from Wasteland Prospects as well as various new mods, such as many character creation mods.
Rather than using NVR3R, it has been replaced with select texture and mesh replacer mods for the vanilla body, which offer greater detail in the looks of NPCs. This should give a highe rfidelity to various NPCs throughout Nevada and the Capital Wasteland.
Additionally, various meshes/texture and animation mods have been added to offer more life-like interaction and activity in the Wasteland, such as animated world events like blimps, vending machines, TVs, etc.. This will ideally provide a more interactive wasteland and offer smaller QoL details to the wasteland. Along with this, LOD resources have been added and LOD has been generated for the modlist.
Modlist Add-ons