Ensure you meet the prerequisites before proceeding on installing the modlist.
GPU
NVIDIA GeForce GTX 1660Ti 6GB
CPU
AMD Ryzen 5 2600X 6-Core x 2
RAM
8GB DDR4 3200MHz
STORAGE
180GB NVMe SSD
GPU
NVIDIA GeForce RTX 3070Ti 8GB
CPU
AMD Ryzen 9 5900X 12-Core x 2
RAM
Corsair Vengeance RGB PRO 32GB DDR4
STORAGE
1TB NVMe M.2 SSD
The installation process is pretty straightforward and doesn’t require much user input. For this reason, it’s a simple installation process that doesn’t require much documentation. The Modlist uses a system called Root Builder for managing root directed game files, such as ENBs, NVSE, etc..
Note that the Modlist installation process only supports Steam in the U.S. unfortunately. There is currently no way of shipping availability to other platforms with Wabbajack that supports other regions and platforms.
As many of you may be aware, many Wabbajack Modlists utilize a feature called Stock Game that prevents Modlists from overwriting the main directory of your game installation so you can simultaneously install multiple Modlists at once. However, this modlist does not use the Stock Game feature, instead it uses a plugin called Root Builder.
What Root Builder is, is it’s a plugin that allows root directed files such as NVSE, ENBSeries, etc. to be directly or virtually implemented into the game folder without actually having to install it directly.
The benefits of this are as follows:
For some unknown reason, it seems that NVHR and Steam Shader Pre-Caching have significant issues together and can cause potential and unnecessary crashes within the game. To fix this, simply load up Steam, in the top-left where it says Steam, click that and then locate to Settings.
In the window that just popped up, at the very bottom of the list of settings, look for Shader Pre-Caching, open that and untick any boxes inside of it, then close and save.
Download and install the Modlist via the Wabbajack program found in the unofficial Fallout: New Vegas game section.
I recommend using a folder structure similar to this:
Wabbajack (Make this)
┗ Downloads (Make this, set the Downloads directory for the mods to this)
┗ Modlists (Make this, modlists you download will be installed inside of here)
┗ Wasteland Prospects (Make this, then set the modlist installation path to this)
┗ (Wabbajack Files Will Download Here)
Note that the installation of the Wabbajack Modlist REQUIRES to be installed on the same drive as your Fallout: New Vegas installation, otherwise things will fail.
It is also highly recommended to ensure that your Fallout: New Vegas installation is outside of any Windows Protected folders, I.E. Program Files (x86) and Program Files. Ideally, just simply install your games outside of your Windows installation drive.
Optionally, once you’ve got the Modlist installed, you can add a shortcut to the executable file inside of the Mod Organizer installation to directly launch the Modlist every time.
This step is completely optional and not required, however it can seriously change how your game looks by drastically overhauling the graphics engine within Fallout New Vegas.
New Vegas Reloaded, NVR for short, is a project by various people from the TES Reloaded server, continuously providing updates for an amazing open source project. It provides a wide range of various tweaks and graphical adjustments that ultimately make it a great alternative to ENB.
To install NVR, begin by visiting the TES Reloaded Discord server and locate to the #nightly-builds channel to find the NewVegasReloaded.zip file provided by Mathieu C. Once downloaded, extract all of the files located in the archive folder to the [Optional] New Vegas Reloaded mod folder found in MO2 under the Wasteland Prospects – New Vegas Reloaded separator.
Please note that any support for NVR shouldn’t be taken directly into the server, but first into the Modding Lounge server to diagnose whether the issue pertains to NVR or not. Any support asked for NVR in the NVR server will be disregarded and you will be redirected to the Modding Lounge if necessary.
Unfortunately, due to the way NVHR works, for some unknown reason the mod can’t be installed the usual way within Mod Organizer so it must be done as a manual installation step. It’s a pretty simple process, but it goes as follows:
If and when an update is released for the Modlist, you can simply overwrite the same directory to where you first installed the Modlist. Simply download the latest version, install through Wabbajack and set the installation location to the current directory for the Modlist.
Note that doing this will overwrite any changes you have made to mods, any additional mods you’ve added, and any files generally made by you. If you would like to save these files, simply create a folder elsewhere and save all of the mods, configs, and files you wish to keep in that folder and re-add them every time.
If you wish to prevent mods from being deleted that are added by you, simply add [NoDelete]
to the beginning of any mod you personally installed into Mod Organizer and Wabbajack will know to avoid removing this. Courtesy of Screaming Lake for this.
With the installation, comes pre-configured INIs for supporting mods that allow it. Many of the mods in the MCM that don’t have shipped configurations can be left with the default values.
Each time an update is published, the INIs will override any changes you make so to avoid that copy the INI file you’re going to edit into a empty mod folder with [NoRemove] as a prefix for the mod name.
The modlist was built around the idea of having the user play on Hardcore mode, but if you’re not up for the challenge, by all means run without it.
Due to the unfinished scope of ENB for Fallout: New Vegas, the modlist won’t support any installation of it. Any installation process of ENB is purely at your own risk and knowledge, and no support will be given for installing it.
That’s it, the installation process is pretty much completed. If you have any issues further along in the modlist, please join the Discord server and make a bug report and request support in the #modlist-support channel.