ADDED

User interface

  • Consistent Pip-Boy Icons v4
  • Pop-Up Message Icons
  • Map Marker Icons
  • Clean Companion Wheel
  • Consistent Pip-Boy Icons v5 – Dynamicon
  • Consistent Pip-Boy Icons v5 – Apparel
  • Consistent Pip-Boy Icons v5 – Framework Plugin
  • Consistent Pip-Boy Icons v5 – Extension
  • Consistent Pip-Boy Icons v5 – Reputation
  • Consistent Pip-Boy Icons v5 – Weapons
  • Consistent Pip-Boy Icons v5 – Items
  • Consistent Pip-Boy Icons v5 – DLC’s Items
  • Fallout 76 Loading Menu
  • New Vegas Factions Loading Icons
  • Hit – VATS Restored

Difficulty Overhauls

  • Weapon Requirements System
  • Hardcore Melee Needs
  • Enhanced Creatures
  • Dynamic Progression
  • Wakey Wakey – NPCs Wake on Gunfire (ESPless)
  • NPCs React to Invisibility (ESPless)
  • Cazadoors – Cazadores Open Doors (ESPless)
    • Yes you read that right they can open doors now.
  • Addictive Fixer
  • Sweet Scarcity
  • Water Required to Fast Travel

Animations

  • Maaly G – Season I – B42 Inject Animation Pack

Graphic Overhauls

  • Enhanced Blood Textures for NV v2_22c

Misc Exterior Overhauls

  • 3D Trash

Interior Overhauls

  • Suburban Furniture HD Collection
  • Novac Apartment Revised NV-TTW
    • Manually had to fix a mesh pathing issue this has been reported to the author of the mod.

Weapon Retextures

  • WMIM – Iron Sights for Energy Weapons (ISEW)
  • saltex – Plaspistol
  • saltex Holorifle

Armor Overhauls

  • Caesar’s Legion – Helmet of the 87th Tribe

Robot Overhauls

  • saltex sentry bots – NV and TTW Sentry Bot Retexture with RTR support
  • saltex eyebots and ED-E – RTR
  • Hit – Cowboy Victor

NPC Overhauls

  • Realistic Father Elijah
  • High Poly Beards for Character Kit Remake
  • Dialogue Emotion Expansion
  • Off Limits
  • Johnson Nash Ammo Fix
  • Lock Those Doors

Factions

  • Functional Post Game Ending

LOD

  • Performance Of The Titans
REVISED

Audio Overhaul

  • Lonesome Slide Guitar and Hawk’s Cry
    • Adjusted the effect to remove the loud ass eagle screech.
  • Logans Loophole
    • The trait has been completely removed
  • Intelligence
    • Intelligence has been nerfed so its no longer ruinously good, at max it will now give an extra skill point per level totaling to 30 points by max level.

Behold Balance!

A NEW SAVE IS REQUIRED.

This update is mostly a bunch of gameplay and balance changes I’ve either been to lazy to fix or to lazy to implement. Shotguns have now been nerfed as they were fun but significantly outshined the majority of the other weapons especially early game.

Minor tweaks have been made to how loot is found within the world as I wasn’t quite happy with their current values. I’ve also Updated the lights in freeside to embody my ideal New Vegas and hopefully yours too! Along with that I’ve fixed an annoying issue within freeside itself. Beyond that the majority of the world spaces now have terrain parallax. Another small note is that I’ve fixed a small UI bug that bothered me.

A few more interesting mods have been added to enhance both the difficulty and overall gameplay. Plus some new Visuals to spice everything up as well!

There was a broken mesh in lonesome road this was fixed by extending the bounding box for the affected area.

This is also the first properly documented changelog and hopefully the first of many.

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